Game Design & VFX (Page 7)

Curated narrative, insights, and stories.

Article Index

Oct 11, 2026

Yoko Taro Says Fear of Dementia and Financial Stability Keep Him Working in Video Games Despite Already Achieving His Ultimate Creative Dreams

They often say that art is never truly finished, only abandoned. However, that philosophical axiom does not appear to apply…
Oct 11, 2026

Studio Lifeforms Unveils Etre, a Striking Narrative-Driven Action Game Inspired by Retro Graphic Novels

In an era defined by an industry-wide pursuit of near-photorealism, it increasingly takes a profound stylistic vision for a video…
Oct 11, 2026

GTA 6 Leaker ‘Cyberleek’ Extorts Take-Two With Memecoin Demand and Threatens Full Build Release

As the much-anticipated launch of Grand Theft Auto 6 draws closer, the rollout has been accompanied by a persistent stream…
Oct 10, 2026

Squadron 42 Arrives on Steam with Q2 2027 Release Window and Old-School System Requirements

The long-awaited singleplayer component of Star Citizen, Squadron 42, has officially surfaced on Steam, bringing with it a concrete release…
Oct 10, 2026

‘Triple-A Minesweeper’ Spoofs Modern Gaming’s Worst Trends, From Yellow Paint to Constant Puzzle Hints

In recent years, the blockbuster triple-A gaming landscape has faced persistent criticism from players and critics alike for what many…
Oct 10, 2026

The Quest to Bring CRT Motion Clarity Back to Modern High-Refresh Displays

Two decades after consumers gleefully swapped heavy cathode-ray tube (CRT) monitors for sleek, flat-panel LCD displays, display experts and retro…
Oct 9, 2026

Cyberpunk 2077 is being made into a movie, even though we’ve already got the perfect cyberpunk movie starring Keanu…

The collaboration was first detailed in a report by Deadline, which highlighted Paramount’s involvement in bringing the beloved sci-fi role-playing…
Oct 9, 2026

Arc Raiders Players Face Resource Hunt for Sheltered Retreat Project After Locating Ruined Homestead

Players diving back into the expansive world of Arc Raiders are currently turning their attention toward resource management as they…
Oct 9, 2026

Programmer Releases Native PC Port of Hideo Kojima’s Legendary Horror Masterpiece P.T.

One of the most celebrated and fiercely debated interactive horror experiences in video game history has finally broken free from…
Oct 8, 2026

Why a 21-year-old coder finally ported the real P.T. to PC: ‘That something so influential could eventually become…

Published on GitHub this week by developer Lorean Xavier, the project brings the elusive horror experience to Windows and Linux…